Hour 1 - It Begins!
Plantasia » Devlog
Created Unity project, imported pre-existing island base model and gradient shader. Investigated an issue I've been having whereby Blender models get imported into Unity with 100 scale and a -90 degree rotation on the x-axis. Solution can be found here.
Created basic prefabs and scripts for the PlayerController (handling user input), Island and Plant. Added functionality for spinning an island around by holding down the right mouse button, and also spawning plants (spheres for now!) when left-clicking.
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Plantasia
Cultivate your own plant-covered island paradise!
Status | Released |
Author | Karn Bianco |
More posts
- Hour 240 - Plantasia Launches!May 21, 2018
- Hour 180 - Introducing New PlantsMay 03, 2018
- Hour 172 - What's That Sound?Apr 28, 2018
- Hour 160 - Preparing to go PublicApr 24, 2018
- Hour 94 - Savvy with SystemsApr 01, 2018
- Hour 78 - Expanding UniverseMar 11, 2018
- Hour 62 - Harvesting SeedsMar 08, 2018
- Hour 55 - Make It RainMar 06, 2018
- Hour 48 - Androids and SeedsMar 04, 2018
- Hour 38 - Warp Speed!Feb 24, 2018
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